Category: Research

Introductory posts, research and credits

  • Game Audio Design Considerations: From Systems to UI (Devlog #1)

    Game Audio Design Considerations: From Systems to UI (Devlog #1)

    Contents Contents Overview Research Summary UI Design Language Reflecting Player/Environment Relationships for Two Players Simultaneously Split-Screen Considerations & Applicable Conclusions Relevant Conclusions Representing Player Movement Through Contradicting Environments Designing Separate Movement Sounds for Different Gravity Conditions Project setup and workflow tools Overview This will be the first in a series of development logs that I…